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DIESELPUNK WEAPONRY

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My role: Modeler, Texture artist

Software Used:

Weapon Art (Final Versions)

I created the 3D models and textures for all of the weapons in my team's dieselpunk action game, Iron Horizon.

Find out more about Iron Horizon here:

Alpha Weapon Art

These models did not make it to the final game.

Partway through the production of Iron Horizon, my team and I decided to go in a different direction with the overall vision for the game, which required all the weapons to change.

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